They sound like they shouldn’t work together, like fish fingers and custard, but as Doctor Who taught us, the strangest combination can work brilliantly. Dishonored comes courtesy of Arkane, and is much greater than the sum of its interesting parts. It seems a disjointed concept to begin with, but that does not necessarily make it a bad thing. If creative killing is your cup of alternate-reality tea, and you get fidgety over the thought of a sandbox world in a fantasy setting, then this game seriously needs to be the most important thing on your to-do list.
For those that have inexplicably missed out on the hype, Dishonored’s main protagonist is Corvo, a bodyguard of the empresses who found himself accused of murder. Players take control as this assassin, with supernatural abilities, as he attempts to traverse a steam-punk society, monopolised by a horrific tyrannical rule. It’s a strange portrayal of a different reality, a confusing world powered by whale oil. However, a revolutionary new technology has altered the entire social populous’s way of life.
One of the main abilities that seems to be prominent is teleportation. Corvo can do this freely, and it becomes a feature which offers interesting changes to the more common stealth play. Before, a sneak attack would require slowly walking up to a person, which often became repetitive. Now, Dishonored offers effectively a 2 button combo, one to move to the desired space, one to kill the enemy. There is even a short-range version, “Blink”, which can send you just about anywhere within your range of sight.
Dishonored allows you to approach the game in any way you wish, and Arkane even say it’s completely possible to complete an entire play through without killing a single character. Dishonored is released for Xbox, PS3 and PC on October 9, 2012, so make sure you mark this one as high priority on your calendar.
“Supernatural + Stealth + Steam-punk = Success” More Dishonored Details,